Maverix Studios
- 2005-2007
San Francisco, CA
Layout, concept design, 2D animation for film, web shorts, and commercials.
2K Games/Visual Concepts
- 2006
San Rafael, CA
Environment and mechanical concept designs for the Fantastic Four: “Rise of the Silver Surfer” video game.
Wildbrain
- 1997-2007
San Francisco, CA
Layout Artist, 2D Animation- Created 2D art for animated projects such
as commercials, web shorts, pilots, animatics, style guides, and model
packs.
Leapfrog
- 2001-2007
Emeryville, CA
Illustrator- Created layouts, concept designs, storyboards, and characters for a variety of Leapfrog’s educational books and toys for both children and adults.
Carl’s Fine Films
- 2005
San Francisco, CA
2D animation/cleanup- Hershey’s Kisses, SBC, Colgate commercials.
TKO Software
- 2002-2004
Santa Cruz, CA
Concept Artist- EA Games’ Medal of Honor: “Breakthrough” and “Pacific Assault.”
Created characters, model packs, storyboards, environments, orthographic drawings, and conceptual designs for other related projects.
Celluloid Studios
- 2001
Los Angeles, CA
Key animator- Nissan automobile commercial- “Master of the 6th Sense.”
Y-Motion Media
- 2001
San Francisco, CA
Environment and character designs for an animated series pitch.
Way Out West Productions
- 2000
San Francisco, CA
2D animation, keys, cleanup - Grandpa’s Garage, Show opening
Lucas Learning
- 1999-2000
San Rafael, CA
Concept Artist- Created environments, characters, and storyboards for
a Star Wars console video game.
Mad Lab Creative
- 1998
San Francisco, CA
Animation, storyboards, concept design for various 2D animated web series
and videos.
Thermal Recordings
- 1996-1997
Oakland, CA
Created cover illustrations, conceptual art, and promotional designs for
local musicians and DJ’s.
Education
Academy of Art University
San Francisco, CA
B.F.A. Illustration 1995
Internship: "James and the Giant Peach"
San Francisco, CA
Skellington Productions